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GMERTMAN

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Posts posted by GMERTMAN

  1. მოგესალმებით მოთამაშეებო, გთხოვთ წინასწარ გადმოწეროთ სერვერის კლიენტი და შემოხვიდეთ OBT-სერვერზე რათა დარწმუნდეთ რომ სტარტზე არ შეგექმნებათ პრობლემები

    ფაილები:
    Client on WeTransfer
    Client on Google Drive
    Client on Torrent

    Updater
    Updater on WeTransfer

  2. - Changed Core's drop, added Mid grade freya weapons
    - Changed Orfen's drop, added Mid grade freya weapons
    - Increased sweep time from dead monsters from 5 to 20 second
    - Increased Blessed Enchant drop count random from 1 to 1-3 in Kamaloka
    - Fixed Cancel, now cancel has priority to remove Dance/Song
    - Added PVP zone on epic bosses
    - Fixed debuffs overleap
    - Increased Knight Epaulettes minimum drop count
    - Fixed Buy/Sell Imperium Coins
    - Fixed Medusa chance
    - Fixed Auto Augment system
    - Fixed Summoner's summon client bug
    - Fixed Community Board bug
    - Fixed Maps bug in client
    - Fixed World info in client

     

  3. Epic Boss Spawn times in GMT+4

    Monday
    Orfen - Respawn starts at 21:00 and will spawn till 22:00
    Core - Respawn starts at 22:00 and will spawn till 23:00

    Tuesday
    Queen Ant - Respawn starts at 21:00 and will spawn till 22:00
    Baium - Respawn stars at 22:00 and will spawn till 23:00

    Wednesday
    Orfen - Respawn starts at 21:00 and will spawn till 22:00
    Core - Respawn starts at 22:00 and will spawn till 23:00
    Antharas - Respawn start at 23:00 and will spawn till 00:00

    Thursday
    Queen ant - Respawn starts at 21:00 and will spawn till 22:00
    Beleth - Respawn starts at 22:00 and will spawn till 23:00
    Valakas - Respawn starts at 23:00 and will spawn till 00:00

    Friday
    Orfen - Respawn starts at 21:00 and will spawn till 22:00
    Core - Respawn starts at 22:00 and will spawn till 23:00
    Baium - Respawn starts at 23:00 and will spawn till 00:00

     

    Quote

    NOTE: We have reworked beleth instance on our server, see information below

    Quest is no longer required to fight Beleth.

    When Command Channel leader presses enter button, whole Channel is teleported inside Naia Throne Room.

    Teleportation Cubic will spawn in Wastelands when Beleth is alive.

    Teleportation Cubic will be spawned for 10 minutes and then it will disappear.

    spaces_4MpHmEAhX6EDR4Cstitu_uploads_UjaQSoeiVup7h7QvA3tM_wlmap.webp.403a3894bb4c6b0c703eb6fd7a4944b2.webp

    Teleportation Cubic will spawn on this location in Wastelands.

    wlloc.thumb.png.0188892be8cc754006751041cf10730e.png

     

     

    Server Progression Timeline
    What can you expect when joining Imperium.ge x100

    • 29 May - First Grand Olympiad Games will take place
    • 30 MayOpening Ice Queen’s Castle (Normal)
    • 3 JuneOpening Final Imperial Tomb
    • 4 JuneFirst Castle Sieges will take place
    • 5 June - First Heroes will be announced
    • 9 June - Bonus Week
    • 10 JuneFirst Territory wars will take place
    • 24 June - Opening - Ice Queen’s Castle (Extreme)
  4. - Removed Blazing skin and other Reflect Damage buffs from buffer
    - Fixed Recipes spoil count
    - Increased chance to find Delusions Raid Boss
    - Added Reward for getting First Class 100 000 Adena
    - Added Reward for getting Second Class 1 000 000 Adena
    - Added Reward for getting Third Class 3 000 000 Adena
    - Nerfed Dragon Valley Monsters
    - Fixed Fame Voucher

     

  5. - Increased Guard Level to 85 on Floran Fortress
    - Increased Guard Level to 85 on Cloud Mountain Fortress
    - Increased Guard Level to 85 on Antharas' Fortress
    - Increased Guard Level to 85 on Western Fortress
    - Increased Guard Level to 85 on Hunter's Fortress
    - Increased Guard Level to 85 on Valley Fortress
    - Increased Guard Level to 85 on Southern Fortress
    - Increased Guard Level to 85 on Borderland Fortress
    - Increased Guard Level to 85 on Swamp Fortress
    - Increased Guard Level to 85 on Bayou Fortress
    - Fixed Community Board buffs time
    - Fixed Castle/Fortress teleports in Community Board
    - Fixed Control Room NPC dialog window
    - Fixed Community Board Blacksmith crafting materials
    - Increased Quest Adena Reward
    - Changed Debuffs success rate logic

     

  6. - Added Chain Heal to Doomcryers
    - Decreased Fame price for PvP in Dynasty Dual Dagger 
    - Fixed Party XP multiplier
    - Increased monsters on Bridge (Antharas Lair)
    - Fixed Buffs time duration
    - Added Talisman Territory Guardian
    - Added 30% Atk. Speed/Casting Speed debuff to Flame Hawk
    - Added 30% Atk. Speed/Casting Speed debuff to Ghost Piercing
    - Added 30% Atk. Speed/Casting Speed debuff to Arrow Rain
    - Changed Clan Limit to 60 members
    - Decreased Clan Penalty to 2 hours
    - Fixed Backstap
    - Fixed Magicians Charge Reuse time

     

  7. - Globally Fixed monsters M. Def
    - Fixed Last Hero Reward
    - Fixed Magicians Charge skill
    - Fixed Drakos Assassins spawn chance and quantity
    - Fixed TvT Event Reward
    - Fixed Vorpals drop rate
    - Fixed Events timeline
    - Fixed Class Manager prices
    - Increased Debuffs success chance
    - Increased monsters count
    - Increased Baium HP
    - Increased Dagger class damage
    - Decreased monsters respawn time
    - Decreased Freya's Necklace drop chance to 35%
    - Decreased Frintezza's Necklace drop chance to 35%
    - Decreased Fear, Silence, Stun, Disarm debuffs time
    - Changed Zaken Instance limit to 6 member
    - Changed Freya Instance limit to 9 member
    - Changed Zaken's drop, added Earring of Zaken
    - Changed Queen Ant's drop, added Mid grade freya weapons
    - Changed Baium's drop, added Mid grade freya weapons
    - Changed Blessed Enchants drop count to random from 1 to 3
    - Nerfed Frintezza

     

  8. Skill/Item Changes
     
    Quote
    IMPORTANT: De-buffs does not overlap.
     
    Explanation: When you get de-buff on yourself for example Anchor, it will make your body rigid in 5 seconds for 5 second. During this time you can not get SAME de-buff again until effect is finished.

     

    Quote
    IMPORTANT: De-buff time depends on resist.
     
    Explanation: Higher you resists are less time of de-buff you will get.

     

    • Revival - Can be casted on any HP.
    • Quick Haste Potion - Increased cooldown to 2min.
    • Chant of Protection & Counter Critical - Can work at the same time.
    • Cancellation - Removes from 1 to 5 buffs.
    • Steal Divinity - Steals from 1 to 7 buffs.
    • Insane Crusher - Removed from 1 to 5 buffs.
    • Resist Shock - Effect reduced by 1/2.
    • Combat Aura - Does not generate HATE.
    • Mana Burn - Increased PvP power.
    • Checkmate - Increased base critical rate by 5%.
    • Triple Sonic Slash - Increased PvP power by 20%.
    • Trance - Increased reuse delay by 50%.
    • Warp - Added cast time 0.3s.
    • Mana Potion - 1200 MP, reuse delay 15 seconds.
    • Destruction Enchant Scrolls - If enchantment fails, keep current enchant level, works up to +15.

     

    Balance Changes

    We at Imperium are working on high five projects for many years, we took every bit of our experience and offered new way of balancing classes and adding skills to them, so the classes that were outdated are back into the game as well as classes who were dominating the battlefield got rebalanced and re-tweaked.
     

    General Changes

    Two-way De-buffs which were untouched since 2010 release of High Five chronicle has increased chance by 15%.
    Also we reworked older chronicle de-buffs which were untouched since 2007 release of Interlude.
    We generally reworked de-buff system, now its more based on Resists, such as Paralyze Resist, Shock Resist etc. as well as raw stats MEN,CON etc.

    Quote

    Two-way de-buffs are skills which has two stages, for example archer's skill "Stunning Shot" has target cancel chance on hit and stun chance, skills like these are considered as Two-way de-buffs

     

    Archers
    We reworked every Archer class.

    Quote

    Note: outgoing damage increases are by 15% & incoming damage increases are by 7%, Increased Range by 50

    Sagittarius
    - Increased Stunning Shot chance during PvP
    - Increased outgoing damage during PvP
    - Increased incoming damage during PvP
    - Added Recoil Shot

    Moonlight Sentinel
    - Increased Stunning Shot chance during PvP
    - Increased outgoing damage during PvP
    - Increased incoming damage during PvP
    - Added Recoil Shot

    Ghost Sentinel
    - Increased Stunning Shot chance during PvP
    - Increased outgoing damage during PvP
    - Increased incoming damage during PvP
    - Added Recoil Shot

     

    Warriors
    Many warrior classes were outdated, we tested them accurately and provided changes which makes them relevant.

    Quote

    Jump Attack - Jumping, attacks nearby enemies with 868 power. For 5 sec., Speed 40%. Requires a sword, a blunt weapon, a spear, a fist weapon or dual swords. Critical. Over-hit.

    Dreadnought
    - Increased Thunderstorm success rate during PVP
    - Increased Earthquake success rate during PVP
    - Increased Dread Pool success rate during PVP
    - Increased Shock Blast success rate during PVP
    - Increased Shock Stomp success rate during PVP
    - Increased Howl success rate during PVP
    - Increased Whirlwind power
    - Increased 
    outgoing damage during PVP
    - Decreased 
    incoming damage during PVP
    - Added Jumb Attack

    Duelist
    - Decreased Sonic Storm/Buster reuse delay
    - Increased outgoing SKILL damage during PVP
    - Decreased 
    incoming damage during PVP
    - Added Jumb Attack

    Grand Khavatari
    - Decreased Force Storm/Burst reuse delay
    - Increased outgoing SKILL damage during PVP
    - Increased incoming damage during PVP
    - Decreased outgoing
     damage during PVP
    - Added Jumb Attack

    Titan
    - Added Jumb Attack

    Maestro
    - Increased Summon Big Boom damage.
    - Doubled Summon Mechanic Golem health.
    - Decreased Golem Armor Reuse delay by 50%.
    - Decreased Magic Obstacle Reuse delay by 50%.
    - Increased outgoing damage
    - Decreased 
    incoming damage
    - Added Jumb Attack

    Doombringer
    - Decreased Disarm chance.
    - Increased Mass Disarm chance.
    - Decreased incoming damage

     

     

    Mages
    Mage classes in general are very powerful on these chronicles, we tried our best to make them relevant compared to other classes.

    Quote

    Magical Charge - Attacks nearby enemies with 133 magical power, stunning them and cancelling their targets. Teleports you to the front.

    Soultaker
    - Increased outgoing damage during PVP
    - Added Magical Charge

    Archmage
    - Decreased Aura Flash activation rate by 50%.
    - Added Magical Charge

    Mystic Muse
    - Decreased Aura Flash activation rate by 50%.
    - Added Magical Charge

    Storm Screamer
    - Decreased Aura Flash activation rate by 50%.
    - Increased outgoing damage during PVP
    - Added Magical Charge

    Soulhound
    - Changed working logic Lightning Shock. Instead of 5 second de-buff and then 5 second paralyze, it paralyzes instantly for 3 and 2 seconds, 5 seconds in total.

    Judicator
    - Increased de-buff activation rate.

     

     

    Healers
    We tried to make healer class more dynamic on the battlefield.

    Quote

    Summon Tree of Life - Summons Tree of Life. The summoned tree heals nearby party members for 30 sec. and removes de-buffs from them.

    Cardinal
    - Increased outgoing damage during PVP
    - Decreased incoming damage
    - Added Summon Tree of Life

    Eva's Saint
    - Increased outgoing damage during PVP
    - Added Summon Tree of Life

    Shillen Saint
    - Increased outgoing damage during PVP
    - Decreased incoming damage
    - Added Summon Tree of Life

     

     

    Enchanters
    In our experience enchanter classes are most underrated classes on battlefield. We want to encourage our community to pick enchanters as their main classes, that's why we made MAJOR changes to enchanters.

    Quote

    Jump Attack - Jumping, attacks nearby enemies with 868 power. For 5 sec., Speed 40%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons, or dual swords. Critical. Over-hit.

    Transform - Transforms the target into a harmless creature making them unable to attack. Their Speed -80% for 15 sec. The effect is cancelled if the transformed target is attacked.

    Spectral Dancer
    - Decreased Medusa base activation rate.
    Can cast dances without using DUALSWORD.
    - Increased outgoing damage during PVP
    - Decreased incoming damage during PVP
    - Added Jump Attack
    - Added Dual Dagger Mastery
    - Added Transform

    Sword Muse
    - Increased outgoing damage during PVP
    - Decreased incoming damage during PVP
    - Added Jump Attack
    - Added Dual Dagger Mastery
    - Added Transform

    Hierophant
    - Increased outgoing damage during PVP
    - Decreased incoming damage during PVP
    - Added Transform

    Doomcryer
    - Increased outgoing damage during PVP
    - Decreased incoming damage during PVP
    - Added Transform
    - Added Chain Heal

    Dominator
    - Decreased Seal of Limit & Seal of Suspension activation rate during PVP

     

    Knights
    Tanks are crucial members of fights, we decided to make them more versatile.

    Quote

    Chain Strike - Swings a chain to pull the target to you. Requires a sword or a blunt weapon.

    Hell Knight
    - Increased outgoing damage during PVP
    - Increased incoming damage during PVP
    - Added Chain Strike

    Phoenix Knight
    - Decreased outgoing damage during
    - Added Chain Strike

    Eva's Templar
    - Increased outgoing damage during PVP
    - Increased incoming damage during PVP
    - Added Chain Strike

    Shillen Templar
    - Increased outgoing damage during PVP
    - Added Chain Strike

     

     

     Daggers
    Daggers are most controversial classes of the whole game, they are super strong if played correctly, yet weak in most of the cases. We decided to give a little more interest to them.

    Quote

    Paralyzing Shadow - Seals the target's shadow making their body gradually stiffen for 5 sec. After that inflicts Paralysis for 5 sec.

    Adventurer
    - Increased Bluff activation rate. Greatly increased chance of target-cancel and hate-removal.
    - Greatly Increased 
    Trick chance
    - Greatly Increased Switch chance
    - Increased outgoing damage during PVP
    - Decreased incoming damage during PVP
    - Added Paralyzing Shadow

    Wind Rider
    - Increased Bluff activation rate. Greatly increased chance of target-cancel and hate-removal.
    - Greatly Increased Switch chance
    - Increased outgoing damage during PVP
    - Decreased incoming damage during PVP
    - Added Paralyzing Shadow

    Ghost Hunter
    - Increased Bluff activation rate. Greatly increased chance of target-cancel and hate-removal.
    - Greatly Increased Switch chance
    - Increased outgoing damage during PVP
    - Decreased incoming damage during PVP
    - Added Paralyzing Shadow

    Fortune Seeker
    - Increased outgoing damage during PVP
    - Decreased incoming damage during PVP

  9. IMPERIUM x100 High Five [12 May 2023]

    General Description:

    • Equipment: Till S80 in Community Board
    • Buff: Full buff in Community Board
    • Premium Buff: We don't have premium buffer all buffs are Free
    • Buff count: 28 (+4) / 14 Dance & Song
    • Enchant: 16 / 12 / 12 restricted to 6 / 6 / 6 on Olympiad
    • Mana Potions: 1200 mana every 15 seconds.
    • Class Manager: Free
    • Sub-Class: Free
    • Noblesse: Quest or IMPERIUM COIN
    • Skills: Auto Learn Including 85Lv
    • Macro Bug: OFF
    • Shot Bug: OFF
    • Window Limit: 9 Characters
    • Premium Account: 70% and 100%
    • Auto Events: TvT, Ctf, Last Hero.
    • Champion Monsters: till 75 level.
    • Clan Level: 5 level on create.
    • Attribute: Increased exchange price x3 & drop chance decreased.
    • Farm Locations: Decreased drop chance of Vorpal
    • Frintezza: Closed for 1 week after server start.
    • Extreme Freya: Closed for 2 weeks after server start.

     

    Olympiad:
    On Imperium Lotus x100 we pay most of the attention to Grand Olympiad Games

    That being the reason we invented ELO system.

    What does ELO system do?
    When starting to play and rank up on Olympiad, there is often a problem when you are stronger then the others and you get few points by beating low tier players.

    That being said, we invented ELO system where players from 0-50 points pool, 50-150 points pool and 150-1199 points pool are divided and can not face each other.

    This system ensures that you get maximum points for your gameplay.

    NOTE: If there are not enough players for each pool for 5 minutes, pools will mix and you might have lower or higher opponent.

     

    General details of Grand Olympiad can be found below

    • Grand Olympiad Games start everyday at 18:02 (GMT+4 T'bilisi Time)
    • Grand Olympiad games end everyday at 23:50 (GMT+4 T'bilisi Time)
    • Olympiad Validation period is 12 hours.

     

    Quote

    Olympiad Validation: Time between end of Olympiad cycle (Sunday) and announcement of heroes. Which means that Heroes will be awarded at 12:00 (GMT+4) on Monday.

     

    • Equipment restriction on Olympiad is 6 on Armor, 6 on Weapons and 6 on Jewelry.
    • Added skills can't be used on Grand Olympiad Games.
    • Starting points on Olympiad are 50 for everyone.
    • Olympiad cycle ends every Sunday at 23:50 (GMT +4) and Olympiad Validation starts.
    • After Heroes are awarded Olympiad resets to 50 points for everyone.
    • Winning a match on Olympiad awards winner with 500 Olympiad Token.
    • Winning 3v3 Team Game awards winners 1500 Olympiad Tokens.
    • Noblesse Points exchange rate is 100 to 1000.
    • Hero is awarded with 200 Noblesse Points
    • Second place is awarded with 100 Noblesse Points.
    • Third place is awarded with 75 Noblesse Points.
    • Others are awarded with 10 Noblesse Points.
    • Game limit on Olympiad is 100 games

     

    Quote

    NEWS: When server chooses an opponent for you, a dialog will appear on both players screens to skip the waiting time (60 seconds). If both players accept this, they will be teleported to arena immediatley (5 seconds) and fight will start normally.

     

    Quote
    UPDATE: We stated above that we pay most of the attention to Olympiad on this server.
    So we updated Olympiad store.

    olystore(1).png.c4f8786a784a734a152edfbdd525831b.pngolystore2(1).png.53da921f234c4d9f55aaca3710f6c97f.png

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